15#include <unicorn/unicorn.h>
Composite board-view renderer: panel framebuffer + a status sidebar.
Bounded raw-descriptor presentation surface and scratch workspace.
bool priv_emu_view_surface_build(uc_engine *uc, emu_presentation_workspace_t *presentation, const board_status_t *status)
Build one exact fd-backed composite from live engine and status state.
Annotation-attribute framework macros for ra8-firmware.
#define RA8_PRIV
Module-private helper: shared across TUs but only inside one library.
Live peripheral snapshot the status sidebar renders each frame.
One independent owned surface plus non-owning bounded scratch.